Welcome to devpaks repository

Irrlicht Engine SDK 0.9

PackagerRob Loach
rob at robloach dot net
Version1
Last modified2005-04-28 01:24:11
Linkhttp://irrlicht.sourceforge.net/
DescriptionThe Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++ and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3d engines.

Contained in this package are template projects, official examples, tools and help documents. This package was created by Rob Loach (http://www.robloach.net).
Category3D Graphics
Depends on
Downloadhttp://sourceforge.net/ project/ showfiles.php? group_id=94270& package_id=150970& release_id=323570
If download doesn't work use right mouse button on the filename and select Save Link As...
Authors of devpaks are responsible for their content!

You can register yourself to be notified of the changes to this devpak if you log in.

Comments:

wow by guest 2007-12-26 20:40:01
Thansk for the devpak man, i already have irrlicht, but might as well check out your pack =]
Thanks by Rob Loach (rob at robloach dot net) 2005-04-27 18:30:01
Thank you goes to Michal for helping me out with the bandwidth situation... It's back up!
Sorry by Rob Loach (rob at robloach dot net) 2005-04-27 04:21:00
Sorry about that guys... You can still find the resources on their website. Enjoy!
Correct by guest 2005-04-12 00:19:02
I had some troubles compiling it with DirectX support. If you do it successfully, please let me know, I'd be glad to update it.
D3D driver by mol (michal at molhanec dot net) 2005-04-10 16:28:12
It looks that the D3D driver is not included in the DLL, only OpenGL and software driver.
Finally Complete by Rob Loach (rob at robloach dot net) 2005-04-05 00:37:09
Hope you enjoy it.
Add new comment


Newlines are transformed to line-breaks ('<br />').

Spam protection: Please type the number 2 into the textbox:

Warning: comment is NOT automatically send to the author of the devpak, so if you need to contact author directly (e.g. you've found a bug) send it to the author's email.

You are not logged. New user Login